Fallout 3 marts mutant mod

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Now I've got an issues with Deathclaw Matriarchs near the violin Vault. Floaters were the first one I encountered like that but they were easily disabled from the options. That one battle felt epic and I can understand having a handful of boss encounters like that but not for random mob spawns. Some of the mobs that I think come with MMM have health similar to the Super Mutant Behemoth I faced at GNR. I feel like I'm missing something obvious (like damage resistance to Small Gun ammunition, etc) or some sort of conflict with a mod I'm using (list in comments) as I can't find anyone else having the same problems.